Update 1.6.0.0 - The Adventure Update


Update 1.6 for Hellhole Island has finally been released! This update adds a new boss, a bunch of new items, and QoL improvements. Here is the full changelog (Beware, it's large):

Additions:

  • Some new soundtracks by quabanosPL
  • Added Jeff boss fight, he is Joe's brother and he drops ukrainium
  • Added new drops from some of the boss fights in hellhole mode
  • Added trainwreck mode, activated by setting"game too hard" as the world seed
  • Added new default player skin and new player animations
  • Added emotes
  • Added custom skin support, replacing gender selection on world creation, it affects every world in the game now
  • Added bestiary
  • Added 10 world icons to select from
  • Added 4 new accesories
  • Added new enemies
  • Added 7 new achievements
  • Added cauldron, which allows brewing potions
  • Added potions, created by combining some ingredients in a cauldron. Mess around a bit to discover new ones!
  • Added slime floor, which slows down the player, but increases slime speed
  • Added new alchemy ingredients, dropped from mobs
  • Added skull wearable
  • Added 2 rare weapons that have a less than 1% chance to drop
  • Added flowers in item form
  • Added new world generator decoration, such as lakes (finally back!) and a boat
  • Added silver ore, it's in a tier between iron and gold now
  • Added ukrainium, drops from Jeff
  • Added aquanium armor and tools
  • Added new nouns and adjectives to world name generator
  • Added structure blocks
  • Added search into creative mode inventory
  • Added a new death screen
  • Added Ukrainian flag, crafted with iron bars, paper, wool and ukrainium
  • Added locked chests around the map (these contain accesories and other goods!) and the ability to lock your own chests
  • Added new rushnyk/vyshyvanka carpet
  • Added Discord activity for the game
  • Added some new settings
  • Added a new font for GUI titles
  • Added tooltips for crafting menu
  • Added splash texts on main menu

Changes/Minor features:

  • Titanium drill now has more tool power, and post-Ore Golem/Squarium-related blocks can be only destroyed with it
  • Fishing crates are now way more common
  • Updated armor sprites
  • Firesword swing is now faster and its base damage has been increased from 27 to 29
  • Decreased dashing cooldown
  • Increased squarium drop chances
  • Updated player enemy collision hitbox
  • Added old version warning in world list
  • Gold ore is now slightly rarer, and iron and copper are more common on the island
  • Updated textures
  • Solid aquanium now emits light
  • Pyrium/aquanium items/armor and squarium now glow in the dark
  • Updated health bar appearances
  • Updated a few item tooltips
  • Campfire now damages player and enemies on touch
  • Changes to creative mode tabs (reorganization and changed item icons)
  • Decreased amounts of blocks generated
  • Fixed death logic
  • Pain void is now worthless and doesn't sell for anything
  • Standard wood blocks now have been renamed to fit the rest of the wooden items
  • Updated sussy quiver crafting recipe
  • Advanced options menu is now inaccessible when hardocre mode is selected
  • Pain void can now be crafted
  • Step sound play interval is no longer affected by worn accesories
  • Food items now have a cooldown
  • Fixed dashing length
  • Removed ore golem shoot particle
  • Slightly extended pickup range
  • Item achievements are now always granted when the item in interest is in the player's inventory
  • Bosses no longer count towards Hunter achievement
  • Floor sprites are now offset a bit
  • Some enemies have slightly more health
  • Updated Rock Golem AI
  • Garden gnomes and angry fireflies are now rarer
  • Tooltip is now closer to cursor
  • Beds now always set spawn position close to them
  • Updated ruined house
  • New main menu background
  • Reorganized main menu
  • Increased Magma Monster hitbox
  • Beds can no longer be used in the mines
  • Beds now always set spawn position close to them
  • Time now passes 2X faster in the mines
  • Leaf blocks now break instantly, not dropping anything
  • Pain void no longer spawns in Hellhole mode inventory
  • New achievement notification design
  • Fixed camera at the left and right edges of the map
  • Critical strikes are now slightly rarer
  • Increased sniper square shooter enemy speed
  • Added sounds for water-related actions
  • Travelling merchants sell more items
  • Default stone tools no longer drop, no matter what the world settings are
  • Doubled amount of slots in crafting menu
  • Reduced spawned enemy cap
  • Life flowers are now twice as common, but can only spawn at night
  • Fixed an issue where money would not be attracted to player like all other items
  • Furnace now emits light
  • Allow picking out chest items only when there is space in the inventory
  • Added tooltip for interactable blocks and travelling merchants, suggesting which key to press
  • Travelling merchants now stop when shop is opened
  • Enemies with ranged attacks now start attacking when close to player
  • Fixed a bug related to picking out items
  • Defense is more effective in Survival mode
  • All bows now pierce enemies and arrows are faster
  • Item tooltips are simplified when inventory is closed
  • Worlds now default to keeping player inventory in Survival mode
  • Life flower now increases health by 5
  • Squarium Altar and Coin Machine are now immune to explosions
  • Player fireballs now have a homing property like their enemy counterpart
  • Evergreen and birch wood floors are now craftable
  • Enemies now have immunity frames
  • Immunity frames are now shorter
  • Items should properly follow player at shore of the island
  • Rock golem now drops from 8 to 20 of the tier 1 ores instead of from 9 to 19
  • Angry fireflies now have a rage state under 50% health
  • Magma Monster's explosions now spawn further from him
  • Trees now yield more wood, and take fewer hits to cut off
  • Health regeneration now works even without red necklace accesory, and when it's worn 5 health is regenerated instead of 1, and it also takes 1 less second to do so
  • Enemy hearts now glow in the dark
  • Pickup items are now larger
  • Pickup items should no longer get stuck in any blocks
  • Increased Super Shooter base damage
  • Chromium anvil now acts as an extension of the regular iron anvil
  • Changed chromium anvil recipe

Technical changes/additions:

  • Added boss defeat flags
  • Reworked damage system with damage source info and better handling of enemy knockback
  • Added status effects
  • Dragged inventory items are now handled differently
  • Improved quite a lot of the code
  • New random drop chance calculation algorithm, whic supports decimals as dividers

Have fun playing the game!

Files

HellholeIsland_Windows_64bit.zip 47 MB
Jan 18, 2023
HellholeIsland_Windows_32bit.zip
Jan 18, 2023
HellholeIsland_Mac.app.zip 54 MB
Jan 18, 2023
HellholeIsland_Linux.zip 63 MB
Jan 18, 2023

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