Update 1.6.0.0 - The Adventure Update
Hellhole Island » Devlog
Update 1.6 for Hellhole Island has finally been released! This update adds a new boss, a bunch of new items, and QoL improvements. Here is the full changelog (Beware, it's large):
Additions:
- Some new soundtracks by quabanosPL
- Added Jeff boss fight, he is Joe's brother and he drops ukrainium
- Added new drops from some of the boss fights in hellhole mode
- Added trainwreck mode, activated by setting"game too hard" as the world seed
- Added new default player skin and new player animations
- Added emotes
- Added custom skin support, replacing gender selection on world creation, it affects every world in the game now
- Added bestiary
- Added 10 world icons to select from
- Added 4 new accesories
- Added new enemies
- Added 7 new achievements
- Added cauldron, which allows brewing potions
- Added potions, created by combining some ingredients in a cauldron. Mess around a bit to discover new ones!
- Added slime floor, which slows down the player, but increases slime speed
- Added new alchemy ingredients, dropped from mobs
- Added skull wearable
- Added 2 rare weapons that have a less than 1% chance to drop
- Added flowers in item form
- Added new world generator decoration, such as lakes (finally back!) and a boat
- Added silver ore, it's in a tier between iron and gold now
- Added ukrainium, drops from Jeff
- Added aquanium armor and tools
- Added new nouns and adjectives to world name generator
- Added structure blocks
- Added search into creative mode inventory
- Added a new death screen
- Added Ukrainian flag, crafted with iron bars, paper, wool and ukrainium
- Added locked chests around the map (these contain accesories and other goods!) and the ability to lock your own chests
- Added new rushnyk/vyshyvanka carpet
- Added Discord activity for the game
- Added some new settings
- Added a new font for GUI titles
- Added tooltips for crafting menu
- Added splash texts on main menu
Changes/Minor features:
- Titanium drill now has more tool power, and post-Ore Golem/Squarium-related blocks can be only destroyed with it
- Fishing crates are now way more common
- Updated armor sprites
- Firesword swing is now faster and its base damage has been increased from 27 to 29
- Decreased dashing cooldown
- Increased squarium drop chances
- Updated player enemy collision hitbox
- Added old version warning in world list
- Gold ore is now slightly rarer, and iron and copper are more common on the island
- Updated textures
- Solid aquanium now emits light
- Pyrium/aquanium items/armor and squarium now glow in the dark
- Updated health bar appearances
- Updated a few item tooltips
- Campfire now damages player and enemies on touch
- Changes to creative mode tabs (reorganization and changed item icons)
- Decreased amounts of blocks generated
- Fixed death logic
- Pain void is now worthless and doesn't sell for anything
- Standard wood blocks now have been renamed to fit the rest of the wooden items
- Updated sussy quiver crafting recipe
- Advanced options menu is now inaccessible when hardocre mode is selected
- Pain void can now be crafted
- Step sound play interval is no longer affected by worn accesories
- Food items now have a cooldown
- Fixed dashing length
- Removed ore golem shoot particle
- Slightly extended pickup range
- Item achievements are now always granted when the item in interest is in the player's inventory
- Bosses no longer count towards Hunter achievement
- Floor sprites are now offset a bit
- Some enemies have slightly more health
- Updated Rock Golem AI
- Garden gnomes and angry fireflies are now rarer
- Tooltip is now closer to cursor
- Beds now always set spawn position close to them
- Updated ruined house
- New main menu background
- Reorganized main menu
- Increased Magma Monster hitbox
- Beds can no longer be used in the mines
- Beds now always set spawn position close to them
- Time now passes 2X faster in the mines
- Leaf blocks now break instantly, not dropping anything
- Pain void no longer spawns in Hellhole mode inventory
- New achievement notification design
- Fixed camera at the left and right edges of the map
- Critical strikes are now slightly rarer
- Increased sniper square shooter enemy speed
- Added sounds for water-related actions
- Travelling merchants sell more items
- Default stone tools no longer drop, no matter what the world settings are
- Doubled amount of slots in crafting menu
- Reduced spawned enemy cap
- Life flowers are now twice as common, but can only spawn at night
- Fixed an issue where money would not be attracted to player like all other items
- Furnace now emits light
- Allow picking out chest items only when there is space in the inventory
- Added tooltip for interactable blocks and travelling merchants, suggesting which key to press
- Travelling merchants now stop when shop is opened
- Enemies with ranged attacks now start attacking when close to player
- Fixed a bug related to picking out items
- Defense is more effective in Survival mode
- All bows now pierce enemies and arrows are faster
- Item tooltips are simplified when inventory is closed
- Worlds now default to keeping player inventory in Survival mode
- Life flower now increases health by 5
- Squarium Altar and Coin Machine are now immune to explosions
- Player fireballs now have a homing property like their enemy counterpart
- Evergreen and birch wood floors are now craftable
- Enemies now have immunity frames
- Immunity frames are now shorter
- Items should properly follow player at shore of the island
- Rock golem now drops from 8 to 20 of the tier 1 ores instead of from 9 to 19
- Angry fireflies now have a rage state under 50% health
- Magma Monster's explosions now spawn further from him
- Trees now yield more wood, and take fewer hits to cut off
- Health regeneration now works even without red necklace accesory, and when it's worn 5 health is regenerated instead of 1, and it also takes 1 less second to do so
- Enemy hearts now glow in the dark
- Pickup items are now larger
- Pickup items should no longer get stuck in any blocks
- Increased Super Shooter base damage
- Chromium anvil now acts as an extension of the regular iron anvil
- Changed chromium anvil recipe
Technical changes/additions:
- Added boss defeat flags
- Reworked damage system with damage source info and better handling of enemy knockback
- Added status effects
- Dragged inventory items are now handled differently
- Improved quite a lot of the code
- New random drop chance calculation algorithm, whic supports decimals as dividers
Have fun playing the game!
Files
HellholeIsland_Windows_64bit.zip 47 MB
Jan 18, 2023
HellholeIsland_Windows_32bit.zip
Jan 18, 2023
HellholeIsland_Mac.app.zip 54 MB
Jan 18, 2023
HellholeIsland_Linux.zip 63 MB
Jan 18, 2023
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Hellhole Island
A hit survival game for the people
More posts
- Update 1.6.0.3Apr 05, 2023
- Update 1.6.0.2Feb 10, 2023
- Update 1.6.0.1Jan 19, 2023
- Update 1.5.5.6Nov 22, 2022
- Update 1.5.5.5Nov 21, 2022
- Update 1.5.5.4Nov 20, 2022
- Update 1.5.5.3Nov 19, 2022
- Update 1.5.5.2Nov 19, 2022
- Update 1.5.5.1Nov 18, 2022
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